Serious Sam HD: The Second Encounter Free Game ...
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Meanwhile, developer Croteam and publisher Devolver Digital have announced the multiplayer portion of Serious Sam HD is set to go free-to-play. This includes the versus and survivor multiplayer modes, and Capture the Flag, Deathmatch, Team Deathmatch, Instant Kill, Last Man Standing, My Burden, Survival and Team Survival game types. You can download the multiplayer from Steam from 15th May.
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Serious Sam: The Second Encounter is a First-Person Shooter video game developed by Croteam and published by Gathering of Developers in February 5, 2002 for PC. It is a stand-alone expansion pack to the first game, and the second installment in the Serious Sam series.
Followed by Serious Sam II. See also The Character sheets. The Shout Out page. This game shows examples ofnote Examples from TFE may apply here as well. A Head at Each End: Lampshaded upon seeing a statue of such a creature:Sam: Hmm, they always say two heads are better than one, but how does it fart Adaptation Explanation Extrication: The game starts with a cutscene where the ship Sam found at the end of The First Encounter in space, barely making it out of Earth's atmosphere before a bus made out of crates carrying caricatures of Croteam crashes into it and forces it back down. In the HD remakes, this cutscene was removed, leaving almost no explanation for why the ship Sam was taking into space is now on fire and half-embedded into a cliff in ancient Mexico. Adaptation-Induced Plot Hole: The opening cut-scene was omitted from the HD remake (reportedly because of how completely and utterly silly it was), leaving you beginning the game standing underneath a burning spaceship wreck with barely any explanation as to what happened. The cut-scene was later added back in Fusion 2017. Adaptation Name Change: One of the multiplayer characters is a cowboy who was named FastFinger Freddy in the original version. For unknown reasons, the HD version changed his name to Wild Wyatt. Adapted Out: The classic versions had a robot named Stainless Steve and a unique looking alien named Beheaded Ben in the multiplayer mode, with some Zorgs named Skinless Stan, Commander Cliff, Karate Ken and Vegetable Vaughn being added in this game. All of them have been excluded in the HD version, even though the former two were included in the HD version of The First Encounter. Alien Sky: The first few levels are supposed to take place in Mexico, on our Earth, in the Mayan age. However, as you near the end of this set, the sky goes completely dark, and a bit later on the night-time sky is blue-purple and... is that a nebula Cool and beautiful but quite bizarre. Anti-Christmas Song: The level "Land of the Damned" has Jingle Bells as its song (regardless of when you play the game), and when the action heats up, it turns into a rock version with an assortment of sound effects from the game mixed in (various guns firing and monsters dying). If you rip the music out of the game, you can hear that the sound effects are actually part of the music and are not added by the game. Arbitrary Gun Power: This is a gameplay mechanic for the Sniper Rifle. Its NETRICSA info for that game makes mention of a pressure-venting system to minimize risk to the user by slowing down the bullet if it detects that it's not fired from a stable stance - what this means is, if you use the scope and fire you'll get a shot that's as powerful as two rockets hitting the target, while if you fire it from the hip, the same bullets will become significantly weaker, closer to a single shotgun blast. Later games switched to making the bullets deal the same damage regardless, instead making you noticeably less accurate if doing so without the scope. A-Team Firing: The Sniper